Three Modes of CALL Communication Richard
Watson Todd King Mongkut's University of Technology Thonburi
Abstract One aspect of CALL which has received little attention in both
research into and design of multimedia language
learning software is the mode of CALL communication. By this I mean who the
software user is interacting with and how they are interacting. Most multimedia
software is designed for a one learner – one computer mode of communication.
However, modes where learners interact with each other either face-to-face with
two learners sitting at one computer or over a network could be integrated
relatively easily into most software. This study compares three modes of CALL
communication, namely, one learner to one computer, competitive face-to-face
pairs, and networked pairs. To conduct the comparison, a program involving a
noughts-and-crosses game and multiple-choice questions on collocation was
designed. Findings show that learner-learner communication in the two paired
modes was impoverished, but that learners preferred these modes and were more
involved in learning in these paired modes.
The noughts-and-crosses/multiple-choice game in 3
versions (one-to-one learner computer; face-to-face competitive pairs, networked
pairs) can be downloaded from this site.
Download the game
When you have downloaded the program, you will
need to unzip it. Then, click on 'Setup' to install the program.
Thanks are due to Sukhanitta Poomdaeng for her
help with the programming.
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